Ralph Baer, the inventor often dubbed “the father of video games,” died at the age of 92 on December 6, 2014 at his New Hampshire home. Baer created the very first home console video game system in the early 1970s, which was licensed and sold as the Magnavox Odyssey and had games like Table Tennis.
Born in 1922 into a Jewish family in Germany, Baer’s family emigrated to New York in 1938 with the young Ralph eventually working in a leather factory. Described by Gamespotas “a lifelong inventor,” an adult Baer, while working as an engineer, came up with the idea for a device allowing games to be played on television. Later, he created the famous electronic game Simon. In 2006, he was awarded the National Medal of Technology. In 2008, he received the Game Developers Choice Pioneer Award.
So very exciting!!! The man involved with video games from the start is making a pledge, not the lemon kind but the kind that will see more pixel insipred games than ever…. http://www.youtube.com/watch?v=CN8aDkgqHn4 This is like hearing they will be making that Sony/Nintendo Disc Console!
The video game market in Spain has grown at a rapid rate, more than any other country in Western Europe. With an increase of 17% compared to 2011, according to a new study by Newzoo.
The study compared figures from the markets of the UK, Germany, France, Italy, Denmark, Belgium and Spain. The Spanish market takes just over three-quarters of the €20 million (€15.381 million) collected by the entire European gaming market.
Also, mobile games in Spain have almost equalled that of games consoles, at 12.9% and 13%, says Europa Press.
Spain has also exceeded consumption across four screens (computer, TV, mobile and tablets), with 33%, compared with an average of 21% in Europe and 22% in the United States.
As a side note the report also notes that the European video games market is growing faster than that of the United States. Video game consumer spending has increased by 3% in Europe, compared with a mere 1% in the U.S, which is surprising to me.
Many parents yell at their kids and say that they are not active. They tell kids to put away their video games because they are not productive and are just a waste of time. The mass media also agrees, they say that video games cause violence in younger children and expose them to things that they should not see at their age.
The debate is that video games cause violence in younger children. Video games are similar to movies, they are not real and are just for entertainment. Also, video games have ratings on them; they tell you what age group should be playing what game. Parents should be responsible for letting their children play a game that has a mature rating, just like they should be responsible for letting their child watch a rated-R movie. I think that video games are a scapegoat to bad parenting. As a parent…
The term SPAM (for email) came from a Monty sketch about the said meaty tin.
Check it out on WikiPudding
Only three and a half minutes long, it builds up into a semi-argument between the waitress who has a menu limited to having Spam in just about everything (among them, “Lobster Thermidor aux crevettes with a Mornay sauce, garnished with trufflepâté, brandy and a fried egg on top and Spam”), and Mrs Bun, who is the only one in the room who does not want Spam. She asks for an item with the Spam removed (despite there already being some items mentioned that do not actually include Spam), much to the amazement of her Spam-loving husband. The waitress responds to this request with great disgust. Eventually, Mrs Bun resorts to screaming, “I DON’T LIKE SPAM!!”
At several points, a group of Vikings in the restaurant (referred to as the Green Midget Café in Bromley) interrupt conversation by loudly singing “Spam, lovely Spam, wonderful Spam.” They are ordered to “shut up” by the irate waitress several times, but they resume singing more and more loudly. Then a Hungarian tourist comes to the counter, trying to order by using a wholly inaccurate Hungarian/English phrasebook (a reference to a previous sketch). He is rapidly escorted away by a police constable.
The sketch abruptly cuts to a historian in a television studio talking about the Vikings. As he goes on, he begins to uncontrollably insert the word ‘spam’ into everything he says (“…and Spam selecting a Spam particular Spam item from the Spam menu, would Spam, Spam, Spam, Spam…”), and the backdrop is lifted to reveal the restaurant set behind. The historian joins the Vikings, Mr. and Mrs. Bun are lifted by wires out of the scene and the singing continues on and on…
Capcom have finally announced that it will allow the indie/fan-made game in December to mark the 25th anniversary of both legendary franchises.
Created and developed by Singaporean programmer and legend Seow ZongmHui, it is rendered in the same graphical style as the 8-bit Mega Man titles and sees the protagonist tackle brilliant Street Fighter-themed levels.
Street Fighter’s roster of characters will act as end-of-level evil bosses and will use their signature special moves against our fave blue man, Mega Man.
“Our fans have been so supportive of the 25th Anniversary efforts on Street Fighter, that we wanted to give one last surprise and token of our appreciation,” said Christian Svensson, SVP of Capcom USA.
“This game symbolises the passion and dedication of our fans and with the 25th Anniversary of Mega Man coming up, we felt it was our duty to bring this wonderful experience to everyone who has shared the last 25 years with us and both celebrated franchises.”
Street Fighter X Mega Man will be available to download for PC on December 17.